wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- 65535 word shader literal limit
- Implement override-expression evaluation in functions
- Remove exposed C symbols from renderpass/computepass recording
- Pipeline cache API and implementation for Vulkan
- Vulkan Validation errors when creating sRGB view of storage texture
- Deadlock in Device
- Multithreaded example
- Last 16-bits of u32 cant be used on certain Qualcomm Adreno GPUs
- Use `enumset` instead of `u128` for feature flags
- Possible incorrect handling of texture arrays in GLSL
- Docs
- Rust not yet supported