wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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Help out
- Issues
- Support debug info such as api call count or resource counter
- Provide a Vulkan path for create_surface_metal
- Confusing conflicting buffer usages
- Texture format testing
- Mesh shaders MSL writer
- draw_indexed_indirect silently fails on Quest 3/2 (Adreno 740/650)
- Infinite resize on WASM - Learn WGPU
- Mesh shader HLSL writer
- v28 End-of-Cycle Call for Testing
- dx12 shader compilation is sometimes excessively slow
- Docs
- Rust not yet supported