wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- Create snapshot tests for `Device::create_*_pipeline_async` in Deno
- Increase github actions concurrent job limits 20->60
- Add TEXTURE_COMPRESSION_UNALIGNED feature
- Add `wgt::Features::CORE_FEATURES_AND_LIMITS` and report it if `DownlevelCapabilities::is_webgpu_compliant`
- Record 1 barrier for N Queue::write_buffer/texture calls by deferring to submit time
- Clean up naga/src/front/wgsl/parse/directive/enable_extension.rs
- perf(core): reuse the acceleration structure build scratch buffer
- Fix missing SUBGROUP feature mapping on WebGPU backend
- Metal: sampling `stencil8` textures returns 0 on Intel Macs
- Can `get_mapped_range` be used safely?
- Docs
- Rust not yet supported