wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- naga: make `Handle::from_usize` public
- naga/hlsl: emit unbounded `[]` for unsized binding arrays without a size override
- Compiler Explorer Support
- Mesh shader redesign
- Fix support for Emscripten (v6.0.10+) by making it use `web-sys`
- Add `create_render_pipeline_async` and `create_compute_pipeline_async` to `Device`
- wasm32-unknown-emscripten: unresolved __wbindgen_placeholder__ import prevents WebAssembly.instantiate()
- Add damage-aware presentation via Queue::present_with_damage
- feat(naga): support non-square cooperative matrix tiles
- Migrate `windows*` crates to 0.100
- Docs
- Rust not yet supported