wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- Allow infinite floating point literals in Naga
- Incorrect looping in shader on metal
- Make error plumbing less public in `wgpu-core`
- Vulkan color space is different when rendering to swap chain (sRGB)
- Reference to a field causes panic
- Rename NV12 format
- Minimal example does not work on NixOS
- Surface::get_current_texture does not block when the window is fully invisible (macOS)
- Public Naga IR Builders
- "Unable to unroll loop" error compiling generated HLSL code that writes to a matrix row in a loop
- Docs
- Rust not yet supported