wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- Fix synchronization validation error in `water` example on Vulkan
- Remove Renames of Internal Packages
- Read-only storage textures should be allowed without a feature
- Memory Leak on Boids Example on Intel Mac
- Create a `BufferBinding` from a `BufferSlice`
- Validation error & crash on wgpu Vulkan + Windows
- Increased input-to-screen latency on vulkan
- Support no_std where possible (specifically for wasm32v1-none)
- `buffer_copy_offset` Not Respected in `wgpu-core`
- Naga should flag as invalid a function call with a pointer to a field in a struct
- Docs
- Rust not yet supported