wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- Precompiled shaders macro
- v28 End-of-Cycle Call for Testing
- dx12 shader compilation is sometimes excessively slow
- WGSL: Support the `unrestricted_pointer_parameters` language extension
- Segmentation fault due to `Surface::configure` not caring about Device lifetime
- Seg fault with Wayland + Nvidia 535 drivers
- [glsl-in] Atomics support
- Mesh Shaders Tracking Issue
- Adding original backend API for implementing WebGPU API of `copyExternalImageToTexture`
- Panic at unreachable
- Docs
- Rust not yet supported