wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- Add GLSL output to naga snapshots
- use threadgroup pointers instead of references in metal
- Shader structure field names are not escaped properly in Metal output
- [naga msl-out] Remove unnecessary `pub` from `Writer` fields.
- implement debugPrintf in msl & spv
- [Meta] Review latency
- Accessing slice of Buffer panics if the slice's length is zero
- WGSL: Implement the `linear_indexing` language feature
- metal: fix Simulator and Catalyst GPU capability detection
- Support iOS Simulator and Mac Catalyst
- Docs
- Rust not yet supported