wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- Move `ErrorSink` into `wgpu-core`
- Correctly zero init multiplanar textures
- Integrate `zizmor` into CI
- Support zero-size vertex and index buffer bindings
- Lock rank cleanup, part 2
- Experiment: Port VMA/D3D12MA to Rust in place of existing allocator stack
- Allow chaining extension structs onto VkPresentInfoKHR at present time
- `bool | bool` erroneously evaluates to `int` in Metal
- CTS test `robust_access_vertex` fails on Mac in CI
- Convert wiki and api-specs into documentation modules
- Docs
- Rust not yet supported