wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- Automatic system to read metal feature set tables (and possibly more)
- Use Metal ICBs for multi-draw indirect count
- Host image copies
- After "Remove IDs and Registries"
- SYNC-HAZARD-READ-AFTER-WRITE validation error (multithreaded, MoltenVK)
- Firefox ESR should use released wgpu
- Passthrough shader entrypoint names can't overlap in different stages
- Add an example that provokes VUID-vkAcquireNextImageKHR-semaphore-01286
- Optimise TLAS building.
- [hal vulkan] Clean up Vulkan Validation Layer callback.
- Docs
- Rust not yet supported