wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- Remove shader `F16_IN_F32` downlevel flag
- [naga spv-out] A constant array with more than 65532 elements produces invalid SPIR-V (instruction word count overflows)
- refactor(naga spv-out): Add wrapped function preamble helper
- Fix truncated trace playback (#1620)
- fix(core): hold `command_indices` around HAL surface (un)configure and queue drop
- Do we need a barrier prior to buffer mapping?
- DX12: DXC is invoked without `-Gis`, so all float math is compiled as fast-math (unlike FXC, SPIR-V and MSL)
- [hlsl-out] `instance_index` workaround doesn't always get applied
- Extension API proposal
- Update contributor policy
- Docs
- Rust not yet supported