wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- SIGSEGV in `shadow` test with Vulkan backend on Fedora
- Contradicting error message when creating a buffer for MAP_READ and COPY_DST after upgrading to 0.14.2
- Strict WebGPU compliance mode
- Metal hal seems to accumulate CAMetalLayers in view on iOS
- Precompiled Shaders
- Gaps in binding group indices
- Make DX12 the Default API on Windows
- Error in Surface::configure: invalid surface
- Well-defined HDR surface support
- device.create_compute_pipeline hangs
- Docs
- Rust not yet supported