godot-jolt
https://github.com/godot-jolt/godot-jolt
C++
Godot Jolt – Godot extension that integrates the Jolt physics engine
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- Issues
- Feature Request: Increased precision of sliders for Contact Allowed Penetration and Contact Speculative Distance
- Unhandled override mode error
- `move_and_slide` wall detection only works when pressing up against it
- Show version somewhere in the editor
- Stiffness option for springs in Jolt joints
- Ray-casts do not support `face_index`
- Manipulating shapes after body has entered tree is slow
- `move_and_slide` jitters when colliding with flat wall and angled surface
- Custom nodes are not exposed to statically compiled languages
- `move_and_slide` is slower than with Godot Physics
- Docs
- C++ not yet supported