gdext
https://github.com/godot-rust/gdext
Rust
Rust bindings for Godot 4
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- Issues
- It is UB to use most of the library before init code is run
- [WASM-Export] Unable to use multiple rust GDExtensions at the same time
- `AudioStreamCallback::_mix()` runs on separate thread + causes inevitable panic
- Register enums/bitfields in classes
- `InstanceId` can be used to bypass `Gd` not being `Send`
- Low-hanging consistency fruits
- Problems related to multithreaded access imposed by Godot
- Inheritance and polymorphism proposals
- Deep copies taking into account Rust state (unlike `Node::duplicate()`)
- Dependencies between GDExtensions
- Docs
- Rust not yet supported