gdext
https://github.com/godot-rust/gdext
Rust
Rust bindings for Godot 4
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- Issues
- Catch up to GDScript's newer `@export_*` annotations
- Specify icon as part of class declaration
- Hotreload Enabled Twice On Linux Leading to Panic
- Hot-reload problems
- try_load outputs console error logs on fail
- Allow to extend given class by re-usable structs (class extensions)
- Embedding Godot as a library - LibGodot
- Allow customizing output of `godot_{warn,error}!`
- `self.to_gd()` in `drop()` causes (double) panic
- Godot crashes when recompiling gdext and reloading scene while signal connected
- Docs
- Rust not yet supported