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- get_cell_autotile_coord gives the same information if the tile is at the position 0, 0 in the tileset or the cell doesn't have autotilling
- WebSocketServer doesn't accept connections over ipv6
- Add support for fr/us X11 kbd layout symbol
- Restore capture caches when missing
- Godot try to load addon before it import it all resources.
- Duplicating a file hangs Filesystem Dock
- A tilemap created in 3.0 will break if you use `Fix Invalid Tiles`
- Less than comparisons between arrays and sorting arrays of arrays is unpredictable
- Memory leak when creating Nodes or Object derived objects.
- Fix Godot returned status code on unexpected error
- C++ not yet supported