godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [TextEdit] Inconsistent clear() and menu "Clear" undo behavior
- Crash near `EditorPropertyResource::fold_resource()` on switching from selected tile in TileSet editor
- [Windows] Implement support for desktop toast notifications (no WinRT/C++).
- GDScript: Disallow strings as comments
- Fix lights not getting unpaired when setting geometry layer mask.
- Get sky material data retrieval logic in GLES3 and RD renderers to previous shape before regression
- Allow setting style of (or disabling) GDScript warning/error underlines in editor
- Move `ScriptLanguage::validate` to `EditorLanguage`
- Add "Paste as Unique" option for nodes within the scene tree dock
- extremely low contrast in a part of the editor ui
- Docs
- C++ not yet supported