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- Can't open scene due to missing BakedLightmapData resource
- Add style for highlighted Slider grab area
- Weird Light2D mask behaviour when usign light() in shader
- GLTF2 model can't load
- Re-Added screen space reflection.
- .fnt reload doesn't clear removed kerning pairs
- Add "preview_on_sphere" setting of material editor plugin
- Rename ViewportContainer to SubViewportContainer
- [3.2] Check for motion in cast_motion() before doing Bullet convexSweepTest().
- [3.2] Perform a single recovery step and reverse the maximum penetration instead of the sum before testing motion.
- C++ not yet supported