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- Fixed compilation with(out) GDScript
- Text/LineEdit not taking input on mobile browsers
- Open Scene with Missing dependencies is too small
- Interface screw when any language with long name selected in script creating dialog
- [Android] Apk crash when i use a module
- Godot crash after starting of the game written in C#
- The editor remains dim (darkened) after saving a scene
- Blend Shapes imported through glTF are broken
- Bad memory usage in VisualShaderNodeGroupBase
- The bookmark circle isn't drawn correctly.
- C++ not yet supported