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Add a CodeTriage badge to godot
- fix transform2d's get_rotation
- Remote scene tree [websockets] needs better error handling
- Godot 3.1.1 Fails to Launch (Linux, Debian Buster with kernel 4.19 and non-working Nvidia/nouveau PRIME setup)
- Viewports causes inputs to be off
- Sub-Meshes are merged into a single node in Godot
- General feedback on 2.1.6 RC1
- TileSet with many tiles causes excessive memory usage due to TileSet editor, leading to OOM crash
- PckPacker would benefit from a compression method
- PoolByteArray manipulation crashes Godot when streaming OGG file from the internet in chunks
- Suggestion about Godot documentation to improve usability.
- C++ not yet supported