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Godot Engine official documentation
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- Issues
- The GitHub link for this document is incorrect
- Add supported platforms and Windows luminance settings to HDR output page.
- GDScript reference: Fix inconsistency in an abstract class example
- Update advice on using physics process for kinematic bodies
- BIND_ENUM_CONSTANT not documented
- Command line tutorial doesn't give possible values for option `--rendering-method`
- Document that NavigationLink3D needs to be close to the NavigationMesh on the Y axis to work
- Add warning for using array pattern with packed arrays
- The info in the docs about hardcoded frame time value inside the Visual Profiler is wrong
- Reduce total size of offline html
- Docs
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