godot-docs
https://github.com/godotengine/godot-docs
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Godot Engine official documentation
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- Issues
- Commandline argument incoherency for exporting
- Add a role for identifying and auto-translating properties
- NOTIFICATION_WM_CLOSE_REQUEST is incorrectly described to exist in MainLoop by some documentation.
- Documentation for AStarGrid2D set_point_solid() is misleading, especially regarding "no need to call update()"
- Teach how to work with `change_scene_to_packed` and `change_scene_to_file`
- Mention behaviour / limitation of instance_id (regarding saving games)
- Update ray-casting.rst to make 3D example simpler
- Add detail and code examples to C++ Variant / Array / Dictionary page
- The instancing_starter project has been created using Godot 4.0
- The definition of get_normal() method (KinematicCollision2D + 3D) makes no sense
- Docs
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