godot-docs
https://github.com/godotengine/godot-docs
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Godot Engine official documentation
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- Issues
- Guidance on C# memory management
- Documentation contains a contradiction about ImmediateMesh use case
- _ready() description under "Methods and static functions" incorrect in GDScript style guide.
- Instructions for building Godot on Mac OS do not work on Sonoma (14.4) Xcode 14.5
- MultiMesh resource buffer description
- JavaScript Bridge Does Not Work
- default example for tween lacks an important warning about tweening to zero scale ( as it may generate invalid det ).
- Improving `Overview of Godot's key concepts`
- 3.x to 4.x Conversion Documentation Missing Manual Conversions
- GDScript's load() method has an innaccurate/misleading sentence in the description.
- Docs
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