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Godot Engine official documentation
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- Issues
- Add documentation for GDScript warnings
- The interaction between a C# [Tool] script and Resources is not clearly documented
- Change sidebar navigation depth from 4 to 5
- Property arrays not documented
- The C# Interface ISerializationListener is undocumented
- Unclear documentation on Custom Resource Type
- INSTANCE_CUSTOM information regarding accesibility only in vertex shader.
- Shouldn't Area2D Make Reference to TileMapLayer Instead of TileMap?
- Update documentation for custom AudioStreams
- PackedByteArray.decode_u64 should warn about auto conversion to signed 64bit integer
- Docs
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