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Godot Engine official documentation
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- Issues
- Add instructions for profiling with Superluminal
- Add pages on graphics debugging and profiling
- Better document that builtins with the return type "flags" are BitFields, not enums, and document what BitFields actually are and how to use them in gdscript
- Update "Your second 3D shader" for 4.5
- Missing proper GDExtension docs
- Add section about angular velocity to using_transforms.rst
- Updated GDScript code from dynamic type to static type
- [WIP] Add CODEOWNERS
- Add joypad motion sensors tutorial
- Update binary serialization documentation
- Docs
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