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Godot Engine official documentation
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- Issues
- Add information on performing correct scientific attribution
- Misleading description for Callable ==
- Disabling the CollisionShape2D in the editor drastically improves the loading time
- Missing property in NavigationPolygon class
- Add a more complete and simple example of a syntaxically SyntaxHighlighter
- Document AudioEffectPanner pan law
- AStar2D and AStar3D documentation says weights can be 0.0 or greater, but does not mention that weights below 1.0 may result in sub-optimal paths.
- Exporting a string array for File property hint in C# does not show up in file editor
- VehicleBody3D `wheel_friction_slip` description unclear, contradicts default value
- Download Button redirects to 404
- Docs
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