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Godot Engine official documentation
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- Issues
- Fix Mobile Navbar for Collapse/expand nav sidebar
- Add information on performing correct scientific attribution
- Misleading description for Callable ==
- Control: small typo in enum MouseBehaviorRecursive
- Disabling the CollisionShape2D in the editor drastically improves the loading time
- Godot Documentation zh-cn / zh-tw fallback to English
- Missing property in NavigationPolygon class
- Add a more complete and simple example of a syntaxically SyntaxHighlighter
- Document AudioEffectPanner pan law
- AStar2D and AStar3D documentation says weights can be 0.0 or greater, but does not mention that weights below 1.0 may result in sub-optimal paths.
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