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- Issues
- Add note to SphereMesh's radius pointing to the height property
- Add documentation for Using a Type Variation example in code
- Improve `Installing Direct3D 12 requirements`
- Mention other ways to run an EditorScript in Running code in the editor
- Inconsistent use of plural and possesive form.
- Control's _has_point(point) documentation contains incorrect suggestion
- Clarify CharacterBody usage
- Applying root rotation to basis provides accurate translated motion
- Documentation for the AStar2D, AStar3D, and AStarGrid2D classes' `get_point_path` and `get_id_path` methods doesn't indicate what the return value is if no path is found and `allow_partial_path` is `false`.
- Clarify whether `DisplayServer.tts_speak()` uses a linear volume scale or a decibel scale
- Docs
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