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Godot Engine official documentation
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- Issues
- Incorrect OS.get_cmdline_args() usage example
- Shader docs don't distinguish between global and constant built ins
- Incorrect Editor shortcut for Soft Reload Script
- FontVariation.variation_transform mentions incorrect Transform2D constructor
- List `@export_file` behavior change as a breaking change in the 4.3->4.4 upgrade page
- Clarify all functions/mechanisms related to delayed effectiveness in the documentation
- `NOTIFICATION_PREDELETE` is recommended to be used like a destructor, but for `Node`s, it happens before `_exit_tree()`.
- "Animation Track types" page doesn't specify that some track types won't work backwards
- Class Reference for ShapeCasts should mention processing each physics_frame
- `peer_disconnected` documentation does not mirror that of `peer_connected`
- Docs
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