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Godot Engine official documentation
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- Issues
- Update "Your second 3D shader" for 4.5
- Missing proper GDExtension docs
- Add section about angular velocity to using_transforms.rst
- Updated GDScript code from dynamic type to static type
- Update binary serialization documentation
- Expand the sections regarding Jitter, Stutter and Latency
- Remove curly brackets around sample text in BBCode documentation
- Clarify what `CharacterBody2D.floor_block_on_wall` actually does
- Add documentation on how to await a signal in C#
- Make `Array.sort_custom` callable requirements more explicit for the `a == b` case
- Docs
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