godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- GDScript: Make check for exposed classes more consistent
- Limit icon size in `EditorDebuggerTree`.
- Fix `Range` step rounding
- Let materials' shaders update happen on loader threads
- Fix animation loop import hints becoming lost
- Icon design update to make visual shader toolbar more clear
- AnimationTree with two states and expression-driven auto transitions prints _transition_to_next_recursive warning
- Skip rendering sky if viewport is set to transparent background
- C# Export Hint NodeType and ResourceType HintString Cannot be displayed correctly
- Polygon2D.polygon is and is not a reference, but would be nice to be consistently a reference
- Docs
- C++ not yet supported