godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Pass indices to trimesh collision shapes; optimize CSG collision
- is_on_floor() reports inconsistently with move_and_collide() used to stair-step
- Custom Shader classes not recognized by Shader resource creation dialog
- Loads of errors when trying to move file to a different folder with overwrite
- Mesh.PRIMITIVE_TRIANGLE_FAN seems to have been removed in Godot 4
- Input `is_action_just_pressed()` is sometimes triggered twice on joypad X axis
- FontFile: unexpected behaviour when setting up glyphs manually
- Android editor runs, but crashes when opening a project
- RigidBody2D continuous collision detection non-functional under Cast Shape setting
- Godot 3.5.1-Stable Web Editor Build Issue
- Docs
- C++ not yet supported