godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- saving on android shows no popup and spams errors in the console
- The scene is blank during instantiating of GLTF scene
- [3.x] BVH - Separate into dynamic, area and static trees
- [3.5.1] [4.0.rc1] Calling GPUParticles3D.restart() from AnimationPlayer doesn't seem to have an effect on the Editor
- Editor self-contained mode is incomplete
- CharacterBody3D gets stuck against RigidBody3D box
- ShapeCast3D & SpringArm(3D) return incorrect collision length when shape intersects at the origin (GodotPhysics)
- Less strict design for typed arrays
- Using self.free() in a script causes errors in release builds only
- Static method override fails when call site is base script
- Docs
- C++ not yet supported