godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported971 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- AnimationTree is too easy to break
- Item of PopupMenu not selectable on first click if no mouse motion.
- Exported variables don't update in real-time
- yield "node_added" executed multiple times
- Unable to inherit from ProjectSettings
- Using print_line from the destructor of a tool class in a GDNative library crashes Godot on exit
- Toggling the `sequenced` property of `VisualScriptFunction` doesn't redraw/refesh call nodes
- When "use bezier curves" active animation not working properly
- Collision shapes created through CollisionObject2D APIs are not visible
- dialog window title bar are visible in Windows(os)
- Docs
- C++ not yet supported