godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Type casting of certain resources fails unexpectedly
- GLTF Lights import with wrong value due to specification change
- Animation Tree preview conflicts with Animation Player preview (property combination or override)
- [TRACKER] Navigation Roadmap
- Fix PhysicsDirectBodyState3D.get_contact_impulse() returning zero
- Localization POT Generation does not recognize `tres` files
- `Input.parse_input_event(event)` do not work on headless mode
- [TRACKER] Blending with AnimationPlayer is not working correctly
- `PhysicsDirectBodyState3D.get_contact_impulse()` returns zero vector on first frame of collision
- Options for dealing with unhandled C# exceptions present in Godot 3 are missing in Godot 4
- Docs
- C++ not yet supported