godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Drawing error after adding multiple Skeleton2D nodes with a modification stack to scene
- TileMap terrain system gives different results depending the order you place the tiles
- The Godot logo is not centered in the splash screen when opening the editor
- Window.visibility_changed is emitted before _enter_tree, _ready
- Data gets overriden on editor reload - closing and reopening
- When setting a default value for an exported variable with `CustomResource.new()` the script exporting the variable needs to be a `@tool` script
- 4.0, FileSystem panel, Renaming file dialog unfocused after alt+tab twice
- PopupPanel hides after call to popup_centered()
- [3.x] When creating instance placeholder programaticlly values don't get stored correctly
- Assigning Viewport to Uniform in gdshader not working after Export
- Docs
- C++ not yet supported