godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1112 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Cannot change type of children nodes
- Putting a CanvasGroup node inside another CanvasGroup node makes it not visible
- Godot crashes when launching a Vulkan project (Intel a750 Arc, Windows 10)
- Vulkan: Glitching and laggy UI on Wayland
- "Nonexistant function" for C# functions returning a 2-d array
- Animation keyframes of `rotation` property in Bezier tracks show the value for editing in radians, despite the original property being edited in degrees
- Godot 4.0 stable crashes on macOS 10.12.6
- Changing StretchMode by code from diasabled,ignore to 2D, doesn't remove the black bars.
- FPS monitor always shows 10000 on Android with GL Compatibility renderer
- 4-rc6: adding godot-xr-tools to project gives some one-time errors
- Docs
- C++ not yet supported