godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- [3.x] Add additional debug & profiling information to the rendering code
- Safari cannot parse web assembly at byte 1155: can't get 1th argument Type
- Tilemap parent collision missing
- GPUParticles2D Turbulence parameters are affected by the rectangular (box) emission shape and particle flags
- Setting upper/lower angular parameters on HingeJoint3D in GDScript doesn't work
- Godot freezes forever on save with small chance on Linux
- 'Reload Current Project' menu option just causes Godot to exit
- MeshLibrary choices "Add Item" and "Remove selected item" work incorrectly
- Curve3D prints "Zero length interval." error even though the edge case is handled
- RPC call Autoload from server
- Docs
- C++ not yet supported