godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Allow reducing SplitContainer drag bar thickness using the default themes
- Release DisplayServer's rendering resources before destroying the associated RenderingServer
- Fix `segment_intersects_segment` to give exact results.
- Mono Exports on Godot 3.5.1 not working (at least the linux version).
- Tree control focus frame is not clipped by parent container
- SDF particles collider baking in exported project
- Conversion Tool: MacOS Export Template Settings Missing
- Use sphere to render sky background for performance
- FileDialog graphic artifacts when embed_subwindows=false
- RichTextLabel using [i] breaks when setting a Theme Type Variation.
- Docs
- C++ not yet supported