godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Inspector: Visual shader resource menu collapses when toggling flags
- Adding a new Animation Library changes existing Library from Foreign to Built-In
- Unable to add extra arguments to connect built-in signals
- Godot 4.0 Vulkan Crash on Galaxy Tab S4
- Add disable_minimum_window_size editor setting
- Node3D: Add `get_branch_transform()` and `set_branch_transform()`
- Allow reducing SplitContainer drag bar thickness using the default themes
- Release DisplayServer's rendering resources before destroying the associated RenderingServer
- Fix `segment_intersects_segment` to give exact results.
- Mono Exports on Godot 3.5.1 not working (at least the linux version).
- Docs
- C++ not yet supported