godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- _get_line_syntax_highlighting(line) in SyntaxHighlighter return result is Order Sensitive
- Filter and Sort the color_map during syntax_highlighting
- Make rescaling of animated canvas item optional
- SDFGI very slow when far from the origin
- Int variable without default value was incorrectly initialized with export_range annotation.
- CharacterBody3D jitters against static bodies, gets worse the bigger the collision shapes are and the farther away from the world origin/CharacterBody3D they are.
- Improve readability of main.cpp.
- Strange Window Behavoir C#
- Display real FPS in the 3D editor instead of estimating based on CPU/GPU time
- Disabling a RigidBody3D node connected to a Joint causes a crash
- Docs
- C++ not yet supported