godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Web remote debug launching a different project
- Pass default values to rcedit to distinguish exported projects from the engine
- Godot cannot loop 3d animations smoothly + bonus bug (local to scene on NodeAnimationNode not working)
- Preprocess on GPU Particles not working correctly after await
- Scene collection tileset icons don't show correctly
- RigidBody (linear_)velocity.is_zero_approx() never returns true when can_sleep is enabled.
- Improve consistency of ModifierKey+A editor shortcuts (Shift+A, Ctrl+A)
- Window resize crash in Multi-Threaded thread model
- Take SubViewports into account when handling Node selections
- When moving with move_and_slide, a Capsule CharacterBody3D collided against StaticBody3D bodies with BoxShape3D shapes, gets stuck and jitters
- Docs
- C++ not yet supported