godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1112 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- [3.x] Touch input causes FPS drop and stuttering on some iOS devices (Pro Motion?)
- [3.x] Additive Animation Fix (and Sub2 node feature)
- Stepped update of directional shadow maps
- PointLight2D doesn't respect Nearest texture filter for normal-maps or shadows
- Add script formatter, comment parsing in parser, and editor settings
- Add logical XOR to GDScript
- Window per-pixel transparency does not work on hybrid GPU systems (NVIDIA Optimus)
- Add editor setting to enable/disable middle mouse button paste in X11
- Godot 4 get_global_mouse_position() input lag with Forward+ renderer
- Vulkan: Support drawing thin/Bresenham lines on NVIDIA
- Docs
- C++ not yet supported