godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- GLTF files can prevent PNG/SVG files from being imported on Arm systems
- Constructing a varying vector exceeding a declaration limit within a shader freezes the editor
- Grid and Origin not showing on Mesa GLES (Chromebook Linux)
- Godot crashes on WSL2 when creating a new project
- Multiple item Settings are not available on Android
- Godot 4 breaks animated 3d models (Godot 3 to 4 conversion issue)
- Spinboxes in the inspector have various visual and usability issues.
- Cast Ray CCD drastically affects bounce (vs Cast Shape or disabled CCD)
- Make Bezier curves import from .blend files into Godot, maintaining locations of curve points and handles.
- RigidBody2D inconsistent bounces near the junction between two squared tiles
- Docs
- C++ not yet supported