godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Console spammed with errors when adding a fresh SkeletonModification2DTwoBoneIK
- Print an error when attempting to assign an exported node to a Resource
- `Attempt to disconnect a nonexistent connection from '@ConfirmationDialog@16952:<ConfirmationDialog#1125499591109>'. Signal: 'confirmed', callable: 'Delegate::Invoke'` (and similar) errors when closing editor after building C# project
- Running the current scene (instead of the default scene) is impossible in the Android editor
- GLTF files can prevent PNG/SVG files from being imported on Arm systems
- Constructing a varying vector exceeding a declaration limit within a shader freezes the editor
- Grid and Origin not showing on Mesa GLES (Chromebook Linux)
- Godot crashes on WSL2 when creating a new project
- Multiple item Settings are not available on Android
- Godot 4 breaks animated 3d models (Godot 3 to 4 conversion issue)
- Docs
- C++ not yet supported