godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Frame Selection (2D) / Focus Selection (3D) shortcut doesn't work reliably when focusing Scene tree (and if shortcut is a letter, selects node starting with that letter instead)
- Classes that are exposed but lead to empty docs pages.
- Reloading material doesn't reload saved shader parameters
- "Node not found: MultiplayerSynchronizer" when node doesn't exist on all clients
- BoneMap retarget on FBX files or FBX2glTF conversions cause broken LODs
- close_requested signal not emitted for popups.
- high CPU% when changing screens/monitors
- Cannot bake lightmaps for procedurally generated ArrayMesh
- Changing value in `@icon` for a `Node` does not update icon in editor until restarted
- Preview Camera3D from instanced scene
- Docs
- C++ not yet supported