godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Mono: Check that min mono version is satisfied before building
- _draw() function behaving weirdly when resizing window - even WITHOUT randomize()
- Mono: mscorlib.dll.so not found
- Can't use arrows in ItemList after pressing a letter
- [3.x] Editor crashes when navigating through call stack in debug mode "Index p_index is out of bounds"
- Mouse exited signal gets emitted upon moving the mouse (On a Control node) after pausing
- Material looks metallic and pretty smooth/shiny surface with GLES2 on Android
- Enable anisotropic filtering for 3D materials by default on desktop platforms
- Missing dependencies after renaming a placeholder scene
- Signal list isn't updated immediately after adding script
- Docs
- C++ not yet supported