godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1112 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- OS_LinuxBSD::shell_open does not unset LD_PRELOAD, which breaks Chrome w/ Steam on Linux
- Cracking noise when closing the game by stopping the project from the editor
- Failed to sign apk when exporting from Godot.app on macOS
- Fix `NodePath` property assignments when reparenting nodes
- Godot 3.5 creates 10 - 100 x storage size .scn // can't upload to .HTML . . .
- Custom class nodes break when changing inheritance
- RefCounted objects with outstanding active await functions can be destroyed
- MeshTexture Clips through
- Add new notification when a new Node is created in editor
- Prevent use of resources which are opened in script editor
- Docs
- C++ not yet supported