godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add support for OpenXR Varjo Quad View rendering
- 3D web export texture is not rendered at all.
- `multiplayer_peer.close()` doesnt make `multiplayer_peer` into an `OfflineMultiplayerPeer` after being an `ENetMultiplayerPeer`
- Compute shaders treat vec3 storage buffer as vec4
- Grid-like artifacts when using feedback loop shaders
- Trying to override object's function with set() doesn't work
- Add shader load API
- Sliding the bottom home to the desktop will trigger the "-[GodotViewGestureRecognizer touchesBegan:withEvent:]".If there is a control near the bottom, an event will be triggered, causing misoperation
- [3.x] Home button on Xbox controller is not recognized
- Moving Game Object with Kinect Mode will keep its physics properties
- Docs
- C++ not yet supported