godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Android Editor on save "The following files are newer on disk".
- Cannot compile iOS export templates on macOS
- Plugging in Arduino Joystick causes error
- Fix `push_error` hiding prints in editor output
- Constant freezing in Godot and very long start-up times
- [EditorPlugin] Mouse Click Input doesn't work in a SubViewport when running it in the Editor.
- Return `ERR_FILE_NOT_FOUND` when try to read the file but the result is null
- E 0:00:01:0253 MainLoop.gd:57 @ _on_save_button_pressed(): Condition "!is_ancestor_of(p_node)" is true. Returning: false <C++ Source> scene/main/node.cpp:2302 @ is_editable_instance() <Stack Trace> MainLoop.gd:57 @ _on_save_button_pressed()
- The AutoWrap: Word property in Label seems ineffective on Android
- Scaled Sprite2D displays part of previous animation frame
- Docs
- C++ not yet supported