godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Networking: synchronizing animations does not work
- ATI/AMD Driver Crash while Building Shaders (3.x)
- Incorrect 2D SubViewport scaling behavior
- Error when using an explicit type in variable assignment, but := works fine
- [Draft] V-HACD: update to v4.1 release.
- When importing a mesh, allow the user to simplify the created physics TriMesh with mesh optimizer.
- Print a warning when attempting to use `variable++`, `variable--`, `++variable` or `--variable`
- Crash on file rename or move
- Identical 3D cubes falling to ground don't have identical Y positions
- Godot keeps re-importing assets when tabbing back into editor despite no external changes if filename casing is changed externally
- Docs
- C++ not yet supported