godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Prevent clicks when looping in AudioStreamWAV
- OpenGL: OmniLight3D PCF shadow filtering not implemented
- Blender/GLTF material "specular" attribute is ignored
- Crash on PackedScene.Instantiate() C# Multithreading
- Visibility Parent Omits Signals, doesn't work across Cameras
- Texture is distorted in Line2D when width_curve applied
- Glow flashes a lot on reflections with FSR 2.2 enabled.
- EXC_BAD_ACCESS (SIGSEGV)
- Compatibility Renderer Limit wackiness
- Setting a custom project setting to a resource file tres cause ConfigFile parse error when opening project manager
- Docs
- C++ not yet supported