godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add ShapeTexture2D
- Red arrow for one way collisions of CollisionShape2D pointing in wrong direction in 2D screen
- OpenGL - depth clear issue in directional shadow atlas
- External Editor File Conflict Problem
- return value of `size()` is uint32_t for hash_set and hash_map while others are usually int
- Inform the user when running the project that a rigidbody won't work with the provided concave collision
- Floating windows jitter on resize
- When in VR, Submit Depth Buffer with MSAA enabled throws multiple Vulkan errors every frame
- Godot 4 - CharacterBody2D does not actively detect Area2D (regressed from Godot 3.5.3)
- Write / reading `frag_color` multiple times in shader seems to cause performance problem
- Docs
- C++ not yet supported