godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1113 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- In android screen turns black if you put the app in background and come back
- Rename a C# Script filename (NOT GdScript) referenced in a Scene, leaves the Scene with the old C# Script filename raising the error "can_instantiate: ..."
- Godot Editor hangs / crashes when adding second Omnilight in a 3d Scene
- Crash when using PROPERTY_HINT_TYPE_STRING with an empty or incorrect hint_string
- Seeking to looped animation end, actually seeks to beginning.
- Removed clear renderpass for CSM, and changed each shadow split rende…
- Loading res:// will crash on project open if an empty .import file exists.
- Custom resource loaders are not working in server exports
- Update joint after GrooveJoint2D's length is set
- AABB broken on imported meshes with skeletons.
- Docs
- C++ not yet supported